2026-07-11
Games recent scores & next 7 days
Full schedule →Announcements from #announcements
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2026-07-11
Hotfixes to Stats and Ruleset
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2026-07-11
I can't stress it enough, update your mods.
Close the game, unsubscribe to all mods.
Resubscribe to personal ones, let the servers reinstall the rest.
Open game and enjoy.
Also people have been reporting other bugs, try running default settings in mod hub and Toaster's reskin manager.
Fun fact : You can set Puck as High priority for updates and that will automatically update the workshop mods faster than usual.
Less fun fact : I wish we had an integrated mod manager in Puck that would update mods.
View in Discord →
Resubscribe to personal ones, let the servers reinstall the rest.
Open game and enjoy.
Also people have been reporting other bugs, try running default settings in mod hub and Toaster's reskin manager.
Fun fact : You can set Puck as High priority for updates and that will automatically update the workshop mods faster than usual.
Less fun fact : I wish we had an integrated mod manager in Puck that would update mods.
2026-07-10
Migration is mostly done.
Don't forget to update all mods. 🙂
View in Discord →
2026-07-10
@everyone
Update will drop in the coming minutes.
Servers are going to be closed as soon as the update lands.
View in Discord →
Servers are going to be closed as soon as the update lands.
2026-07-10
IMPORTANT
Puck update has been announced to come out 2026-07-10 21:00 UTC.
We're working to prepare for the update and hope to be back online as soon as possible.
View in Discord →
We're working to prepare for the update and hope to be back online as soon as possible.
2026-07-10
I pushed a hotfix this morning regarding Stats mod.
An issue slipped in where mod can't be enabled.
This has been fixed as of now and to fix, just reinstall Stats mod.
View in Discord →
This has been fixed as of now and to fix, just reinstall Stats mod.
2026-07-10
If you guys have any ping/internet lag related issues in the CHI servers, our VPS provider has announced THREE network maintenances/upgrades in the coming 2 weeks.
It seems that there is alot more traffic than usual and this is out of our control.
Hoping that the upgrades will help smooth out the issues people have been having.
View in Discord →
Hoping that the upgrades will help smooth out the issues people have been having.
2026-07-08
@Platinumlynx08 really wanted me to tell you guys :
Sounds V0.4.0 and V0.4.1
Added configurable delay per song.Changed all default delays from 1 sec to 0.95 sec.
Fixed same song being played twice in a row per type.
Fixed lag on join when loading assets.
https://github.com/oomtm450/Ruleset_PuckMod/pull/280
2026-07-07
Ok so guys I pushed a wrong Stats build. So reupdate it.
View in Discord →
2026-07-03
On next server reboot
Stats V0.8.0
Multiple fixes to backend stats uploaded to the website. (Thanks @rayeh)Added time on ice. (Thanks @rayeh)
Added post counter.
Adjusted star logic.
https://github.com/oomtm450/Ruleset_PuckMod/pull/280
2026-07-01
MODS UPDATE : Sounds V0.3.0, Ruleset V1.0.7 and Stats hotfix
On next servers reboot
Ruleset
Ruleset update has been up since a long time ago, but alot of hotfixes has been made since then.Most of the things in the git PR are currently on the servers.
Stats
Same thing, a hotfix was made by @rayeh recently to stop people getting game stats linked to their profile on poncepuck.net, when they were not in the game.Sounds
Added the ability to change horns volume. (/hornvol 0.0 to 1.0)Added the ability to change each type of music's volume. (/faceoffvol /warmupvol /goalvol /betweenperiodsvol /gameovervol 0.0 to 1.0)
Added the ability to change the volume of each individual music in packs by changing the settings.json in the workshop folder of that pack.
All volumes related changes is applied on top of what was already in the mod.
Having musicvol at 0.9, global volume at 0.8, faceoffvol at 0.7 and that individual music volume be at 1.0 will make the faceoff music volume be 0.9 x 0.8 x 0.7 x 1.0 = 0.504 of volume.
The individual music volume can go higher than 1.0, until the max volume of 1.0 is reached.
Pre-release of Sounds V0.3.0 also brought custom goal songs/horns for donors.
https://github.com/oomtm450/Ruleset_PuckMod/pull/273
2026-07-01
Atlanta Improvements
- I've added another Atlanta host and have split up the 4 servers between the two hosts. We typically run 3-4 servers per host, so this should run a bit smoother.
- Atlanta now has a second 5v5 server
2026-06-30
@NA @EU I forgot to say to make sure you update your shootouts mod otherwise you'll think its broken.
Which it is not...
I hope...
View in Discord →
I hope...
2026-06-30
Toronto servers are up and running !
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2026-06-30
Maintenance is done on CHI.
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2026-06-30
Server Maintenance
Some CHI servers (not Pugs 1 and 2) are going to be down around 2026-06-30 18:00 UTC so I can create a new template for our servers deployment.
We are going to double ATL capacity and open TOR servers after that.
View in Discord →
We are going to double ATL capacity and open TOR servers after that.
2026-06-30
Shootout update
- Added a 10s vote phase to choose order with UI
- Added a 5s results phase to see the order within that same UI
- Many bug fixes
- Many move bug fixes
2026-06-30
Server Maintenance
Some CHI servers (not Pugs 1 and 2) are going to be down around 2026-06-30 18:00 UTC so I can create a new template for our servers deployment.
We are going to double ATL capacity and open TOR servers after that.
View in Discord →
We are going to double ATL capacity and open TOR servers after that.
2026-06-29
@PPHL @NA July 9th
View in Discord →
2026-06-24
@PPHL
DRAFT LOTTERY IS LIVE
https://www.twitch.tv/poncepuck
Join the staff in the combine stage as we wait to see who picks where 🙂
2026-06-24
Auto Single Goalie Switcher Update
- Goalie will no longer send the "Joined team" msg
- Goalie will no longer make the msg notification sound when auto switching
- Goalies not will have their sticks relative position saved when auto switching
- Auto switcher will respawn the stick instead of re-seating it
- Added a 1.5 s switch cooldown
2026-06-24
PPHL DRAFT LOTTERY & FINAL COMBINES
@PPHL
The moment of truth is here! Tonight we are officially drawing the Draft Lottery to set the first-round order for the upcoming draft. The first 4 rounds of the Premier Draft will follow this order and then change to a snake draft for the remainder of the picks. The Challenger Draft will be a snake draft the entire way through.
Tune into the live stream to see where the chips fall. Immediately following the conclusion of the lottery, we will kick off the Final Day of Combines.
Tonight's Schedule:
View in Discord →
The moment of truth is here! Tonight we are officially drawing the Draft Lottery to set the first-round order for the upcoming draft. The first 4 rounds of the Premier Draft will follow this order and then change to a snake draft for the remainder of the picks. The Challenger Draft will be a snake draft the entire way through.
Tune into the live stream to see where the chips fall. Immediately following the conclusion of the lottery, we will kick off the Final Day of Combines.
Tonight's Schedule:
- Draft Lottery Stream Starts: 2026-06-24 23:00 UTC local time (2026-06-24 23:00 UTC)
- Final Combines: Begins right after the lottery ends and will run for approximately 2 to 3 hours.
2026-06-23
@PPHL
COMBINES AND DRAFT LOTTERY PUSHED TO TOMORROW!
Apologies for any confusion, due to staff availability we'll be pushing the final day of combines to tomorrow. This will be the final day of combines and your last chance to participate to get your name out there.
The Draft Lottery will be streamed before combines. Thank you to everyone that has participated thus far, we hope to see you all tomorrow 🙂
2026-06-22
THANKS TO EVERYONE THAT SHOWED UP TODAY!
@PPHL
No combines tomorrow, but stay tuned as there will be more combines either Tuesday or Wednesday 🙂
View in Discord →
No combines tomorrow, but stay tuned as there will be more combines either Tuesday or Wednesday 🙂