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2026-07-11 oomtm450

I can't stress it enough, update your mods.

Close the game, unsubscribe to all mods.
Resubscribe to personal ones, let the servers reinstall the rest.
Open game and enjoy.
Also people have been reporting other bugs, try running default settings in mod hub and Toaster's reskin manager.

Fun fact : You can set Puck as High priority for updates and that will automatically update the workshop mods faster than usual.
Less fun fact : I wish we had an integrated mod manager in Puck that would update mods.
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2026-07-10 oomtm450

Migration is mostly done.

Don't forget to update all mods. 🙂
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2026-07-10 oomtm450

@everyone

Update will drop in the coming minutes.
Servers are going to be closed as soon as the update lands.
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2026-07-10 oomtm450

IMPORTANT

Puck update has been announced to come out 2026-07-10 21:00 UTC.
We're working to prepare for the update and hope to be back online as soon as possible.
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2026-07-10 oomtm450

I pushed a hotfix this morning regarding Stats mod.

An issue slipped in where mod can't be enabled.
This has been fixed as of now and to fix, just reinstall Stats mod.
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2026-07-10 oomtm450

If you guys have any ping/internet lag related issues in the CHI servers, our VPS provider has announced THREE network maintenances/upgrades in the coming 2 weeks.

It seems that there is alot more traffic than usual and this is out of our control.
Hoping that the upgrades will help smooth out the issues people have been having.
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2026-07-07 oomtm450

Ok so guys I pushed a wrong Stats build. So reupdate it.

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2026-07-01 oomtm450

MODS UPDATE : Sounds V0.3.0, Ruleset V1.0.7 and Stats hotfix

On next servers reboot
Ruleset
Ruleset update has been up since a long time ago, but alot of hotfixes has been made since then.
Most of the things in the git PR are currently on the servers.
Stats
Same thing, a hotfix was made by @rayeh recently to stop people getting game stats linked to their profile on poncepuck.net, when they were not in the game.
Sounds
Added the ability to change horns volume. (/hornvol 0.0 to 1.0)
Added the ability to change each type of music's volume. (/faceoffvol /warmupvol /goalvol /betweenperiodsvol /gameovervol 0.0 to 1.0)
Added the ability to change the volume of each individual music in packs by changing the settings.json in the workshop folder of that pack.

All volumes related changes is applied on top of what was already in the mod.
Having musicvol at 0.9, global volume at 0.8, faceoffvol at 0.7 and that individual music volume be at 1.0 will make the faceoff music volume be 0.9 x 0.8 x 0.7 x 1.0 = 0.504 of volume.
The individual music volume can go higher than 1.0, until the max volume of 1.0 is reached.

Pre-release of Sounds V0.3.0 also brought custom goal songs/horns for donors.

https://github.com/oomtm450/Ruleset_PuckMod/pull/273
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2026-07-01 PonceDeLeon

Atlanta Improvements

  • I've added another Atlanta host and have split up the 4 servers between the two hosts. We typically run 3-4 servers per host, so this should run a bit smoother.
  • Atlanta now has a second 5v5 server
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2026-06-30 Ami

@NA @EU I forgot to say to make sure you update your shootouts mod otherwise you'll think its broken.

Which it is not...
I hope...
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2026-06-30 oomtm450

Server Maintenance

Some CHI servers (not Pugs 1 and 2) are going to be down around 2026-06-30 18:00 UTC so I can create a new template for our servers deployment.
We are going to double ATL capacity and open TOR servers after that.
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2026-06-30 Ami

Shootout update

  • Added a 10s vote phase to choose order with UI
  • Added a 5s results phase to see the order within that same UI
  • Many bug fixes
  • Many move bug fixes
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2026-06-30 oomtm450

Server Maintenance

Some CHI servers (not Pugs 1 and 2) are going to be down around 2026-06-30 18:00 UTC so I can create a new template for our servers deployment.
We are going to double ATL capacity and open TOR servers after that.
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2026-06-24 Ami

Auto Single Goalie Switcher Update

  • Goalie will no longer send the "Joined team" msg
  • Goalie will no longer make the msg notification sound when auto switching
  • Goalies not will have their sticks relative position saved when auto switching
  • Auto switcher will respawn the stick instead of re-seating it
  • Added a 1.5 s switch cooldown

Rolled out to all empty servers and will update the full ones when possible.
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2026-06-24 Pak

PPHL DRAFT LOTTERY & FINAL COMBINES

@PPHL

The moment of truth is here! Tonight we are officially drawing the Draft Lottery to set the first-round order for the upcoming draft. The first 4 rounds of the Premier Draft will follow this order and then change to a snake draft for the remainder of the picks. The Challenger Draft will be a snake draft the entire way through.

Tune into the live stream to see where the chips fall. Immediately following the conclusion of the lottery, we will kick off the Final Day of Combines.

Tonight's Schedule:
  • Draft Lottery Stream Starts: 2026-06-24 23:00 UTC local time (2026-06-24 23:00 UTC)
  • Final Combines: Begins right after the lottery ends and will run for approximately 2 to 3 hours.

Watch Live:If you are hitting the ice tonight, make sure you are in the waiting room VC and ready to play the second the lottery wraps up. This is your absolute last chance to show the franchise leaders what you've got before draft day. Good luck!
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2026-06-23 Pak

@PPHL

COMBINES AND DRAFT LOTTERY PUSHED TO TOMORROW!

Apologies for any confusion, due to staff availability we'll be pushing the final day of combines to tomorrow. This will be the final day of combines and your last chance to participate to get your name out there.

The Draft Lottery will be streamed before combines. Thank you to everyone that has participated thus far, we hope to see you all tomorrow 🙂
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2026-06-22 Pak

THANKS TO EVERYONE THAT SHOWED UP TODAY!

@PPHL

No combines tomorrow, but stay tuned as there will be more combines either Tuesday or Wednesday 🙂
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2026-06-21 Pak

THANKS TO EVEYONE THAT SHOWED UP TO TODAY'S COMBINE!

@PPHL

Here is our current schedule for tomorrow, Pending Changes:

Day 4 (Sunday)
  • Date: 2026-06-21 23:00 UTC
  • Time: 2026-06-21 23:00 UTC – 2026-06-22 01:00 UTC local time
  • Countdown: 2026-06-21 23:00 UTC

⚠️ PLEASE NOTE: We are still actively discussing combine scheduling accommodations as necessary. Be on the lookout for news regarding any changes to these dates and times. We want to make sure everyone gets a fair shot to participate.

We sincerely apologize that we were only able to host one combine game at a time today. We experienced some unexpected staff availability issues that temporarily limited our capacity. We are taking steps to ensure better coverage for future sessions so the queues can move much faster.
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